CoI: I Shall Never Forget
Author: Lava Del'Vortel
Version: 6.5.6

GAMES: BG2:SoA+ToB, BG2EE, EET


INTRODUCTION:

ISNF is a quest mod from the Colours of Infinity mod series. This Baldur's Gate 2 mod allows you to work with Orion - a mage who has lost the sense of his life. Either help him regain what he lost or let him die without the faintest ray of hope.
This may be an excellent way to earn the money you need to advance in the game.
The quest starts in the Government District. Look for a new entrance titled "2nd Floor Observatory."
Apart from the quest areas, there is one new semi-quest area that plays a small part in the mod and can be accessed even before the start of the actual quest - The Temple of Sune. It is located in Waukeen's Promenade. If you have any problem finding it, check the map. The new temple has been marked on it.


INSTALLATION:

As with any other WeiDU mod, just unzip to the main BG2 directory and run setup exe. ISNF should be compatible with all other WeiDU mod content. Note: To play the mod, you should start a new game or load a saved game in which you have not yet visited the Government District, the Temple District s sewers and more importantly - Waukeen's Promenade. That means you need to use a save from Irenicus' dungeon or start a new game.
It is suggested to use the G3 Fixpack for BG2. It may be a good idea to use ToBEx, if possible.


CREDITS:

Main author: Lava Del'Vortel
Music: Lunatic Soul
Portrait Source: NWN Vault
Proofreaders: Agashi, Zyraen, artastrophe, callimachus, Kulyok, Eric P., GoForTheEyes
Testers: Kulyok, Viader
Polish translation: Aristo
Deutsch translation: Dachrisma
Italian translation: ilot, Improbabile
Chinese translation: merzbau, Yoshimo0417
Russian translation: AGKanevchev
Korean translation: Pinkpanther
Other help: Gen1E, Almateria, Kulyok, Kwiat_W, Viader, agb1, Cahir, Thundax, Yoshimo0417
Mod traified by: Zed Nocear

I would like to thank all SHS/PPG/G3/CoM members. You all gave a long and happy life to our favorite game. I would also like to thank all the people who download and play my mods. You're great, people. Thank you.


VERSION HISTORY:

June 2012:
-Innitial version

December 2012:
-added interjections for original BioWare NPCs
-new content proofreader by artastrophe
-fixed merchant dialogue

April 2013 - v3:
-the mod has been almost rewritten and includes many new features
-3 new areas, one of them is accessible from the very beginning - the Temple of Sune
-2 existent mod areas have been fixed/improved
-1 new store with some new items in Chapter 6; the number of new items: 12
-a very small quest/feature that provides the new temple items later in game, in Chapter 6
-1 new song (Temple of Sune) also by Lunatic Soul
-expanded dialogues, new replies, new talks
-Ganimedes's betrayal part has been cut out; he can answer some of the player's questions instead
-new creatures, mostly in the new areas
-few new bams, mostly from IWD and PST (item icons) + one brand new: the Sune's flag
-3 new spells (innate abilities); the player may acquire just 2 (two of the three exclude each other)
-slightly more balanced fights
-2 new cutscenes
-the passage to the Incomplete's chamber is not locked (until you get the task to find him)
-added ambient sounds to The Incomplete's area and the passage in the sewers
-changed the animations of: The Incomplete, Selene.
-updated portraits
-mod was traified
-area crash problem solved (v3.1)

November 2013 - v4:
-BG2EE Update (new WeiDU, Journal Entries, minimaps etc)
-music moved to ambient sounds
-added new track (final battle music)
-added Polish translation by Aristo (v4.1)
-fixed some typos (v4.1)
-added French translation by Lothringen (v4.2)
-BG2:EE translations (v4.3)
-Change Orion's final animation due to animation update for BG2EE v1.3 (v4.4)

January 2017 - v5:
- EET compatibility (continuous journal chapter numbering)
- Cross-platform support: use HANDLE_AUDIO for ogg to wav conversion
- Removed usability text from EE item descriptions (EE generates usability text)
- Use EE-format TIS v2 and PVRZ area graphics (fix horizontal lines glitch)
- Updated Polish translation by aristo
- Added Deutsch translation by Dachrisma
- Added Italian translation by ilot
- Fixed trigger condition for Ganimedes's appearance in the Docks
- Fixed loop in Stranger's dialogue
- Fixed loop in Selene's dialogue
- Added FadeFromColor and FadeToColor in certain dialogues
- Changed animation of the enemy in the final fight
- Lowered The Incomplete audio volume

May 2017 - v5.1:
-Fixed items
-Balanced Parasite Change

May 2017 - v5.2:
-Item fix (Bird in a Cage)

December 2017 - v5.3:
-Polish translation update

December 2017 - v5.4:
-Better journal entries' compatibility with translations

December 2017 - v5.5:
-Additional setup_ee reload

March 2017 - v5.6:
-Added Chinese translation by merzbau

September 2019 - v5.7:
-Added Russian translation by AGKanevchev

September 2021 - v5.8:
-Better EE item descriptions by Cahir

September 2021 - v5.9:
-Korean translation by Pinkpanther

November 2021 - v6.0:
-Additional proofreading by GoForTheEyes
-Revised dialogue flow and responses
-Revised area flags for all new areas
-Revised Parasite of Grief innate ability
-WeiDU update

May 2021 - v6.1:
-Additional proofreading by GoForTheEyes
-Updated Italian translation by Improbabile

May 2024 - v6.2:
-Chinese translation update

August 2024 - v6.3:
-Chinese translation update

December 2025 - v6.4:
-Fixed some typos

January 2026 - v6.5:
-Chinese translation update by Yoshimo0417

March 2026 - v6.5.4:
-Translation fixes

May 2026 - 6.5.5:
- Polish translation update by Aristo
- Updated .cre file of a priestess of Sune

June 2026 - 6.5.6:
- Polish translation update 