// MBAS basilisk

[general]
animation_type=7000
move_scale=6
ellipse=32
color_blood=47
color_chunks=255
sound_freq=70
personal_space=5
cast_frame=4
height_offset=55

[monster_old]
detected_by_infravision=0
false_color=0
resref=MBAS

[sounds]
attack=basil05,basil06
attack_frame=0,0
awake=
awake_frame=0
cast=
cast_frame=0
conjure=
conjure_frame=0
damage=basil08,blank
damage_frame=0,0
die=basil09
die_frame=0
head_turn=
head_turn_frame=0
ready=
ready_frame=0
shoot=basil06,blank
shoot_frame=0,0
twitch=
twitch_frame=0
walk=
walk_frame=0
attack_slash=basil05,blank
attack_slash_frame=0,0
attack_backslash=basil05,blank
attack_backslash_frame=0,0
attack_jab=basil06,blank
attack_jab_frame=0,0
emerge=
emerge_frame=0
hide=
hide_frame=0
sleep=
sleep_frame=0
battle_cry=basil03,basil04
battle_cry_frame=0,0
selection=basil01,basil02
selection_frame=0,0
fall=fal_03b
fall_frame=0
