@0    = ~Hey there, friend, how are- you?!~
@1    = ~Dreppin?!~
@2    = ~Oh, it's you again, <CHARNAME>! Have you changed your mind? Nessie isn't feeling any better.~
@3    = ~I needed to find this man that might have an antidote, right?~
@4    = ~I'm not going to waste my time on this. Sorry.~
@5    = ~*Moo!*~
@6    = ~*blink*~
@7    = ~I think might've eaten something weird, <CHARNAME>, 'cause I'm seeing Dreppin and Nessie.~
@8    = ~Now the day's gotten a whole lot better, ain't it? Meeting an old friend in a place like this, ha! The folks back at Candlekeep have been wondering if you were well. How about Nessie, hmm? Bet you remember her.~
@9    = ~It's been so long since we've seen a familiar face since we left, and here you are!~
@10   = ~You and your cow are probably the last people I ever expected to find so far from home.~
@11   = ~Erm... maybe this is all a really bad dream... but anyways, what brings you here?~
@12   = ~Ah, right... there was a reason I needed to come here to Amn... not a happy reason either. And I might need your help for this, <CHARNAME>. Again. Sorry...~
@13   = ~Nessie here, er... needs an antidote.~
@14   = ~You've got to be kidding me.~
@15   = ~*sigh* Do I have to go all the way back to Candlekeep to get Phlydia to brew another one?~
@16   = ~No, I'm serious, <CHARNAME>. Don't think I'm jokin'. Nessie is really sick - sicker than I've ever seen her. We had to come all the way from Candlekeep just because all the old remedies ain't working.~
@17   = ~We heard a rumor that there was a healer famous for healing cows of any ailment ever found. I'm sure he has a cure for poor Nessie, but... them guard won't let me enter the city proper with Nessie, and I ain't leaving her alone for a second!~
@18   = ~I suppose I'll have to visit this man for you then?~
@19   = ~Do you still see me as that kid from home that runs errands for the whole of Candlekeep?~
@20   = ~I'm not going to waste my time on this.~
@21   = ~I'd appreciate it, aye. Will you do it?~
@22   = ~I see you as someone willin' to do an old friend a favor. Am I wrong?~
@23   = ~Please, you know how much I care for yon black-an'-white lady here. She's my dearest friend, believe it or not, and she's too damn smart to let suffer like this!~
@24   = ~Right. Where can I find this 'cow healer'?~
@25   = ~I still think your relationship with this cow is peculiar and unhealthy, but whatever. Tell me where this healer lives.~
@26   = ~Sorry, but no.~
@27   = ~I heard tell that he works in the Slums, in the western part of the district... or north... or northern-west or whatever it is... I dunno, but he's there! Please, just find him. Tell him that Nessie here refuses to eat and makes strange mumbling sounds.~
@28   = ~I know it sounds weird, but maybe he'll know what to do if he knows that. I can only hope...~
@29   = ~I... I see. You've changed, <CHARNAME>, but I'm hopin' you'll change your mind.~
@30   = ~You came back! Do you have the antidote?~
@31   = ~Yes, it's here.~
@32   = ~No, not yet.~
@33   = ~Oh, thank you so much! See here, Nessie, I knew <CHARNAME> hadn't changed for the worse; <PRO_HESHE>'d never ignore an old friend in need.~
@34   = ~I ain't got much to reward with you, but I can't leave you without somethin'... here, take these potions. I've never been much good in a fight, so I've been relyin' on 'em to scare bandits... but I've got a few to spare still.~
@35   = ~I hope they'll help you in your coming fights. We'll be on our way back to Candlekeep right away. Thank you again, <CHARNAME>. Keep up your hero work. You'll make Candlekeep proud.~
